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       The Dirge of Dirge; The Copper Kingdom

I'd hope the menu is pretty self explanatory.

All units are laid in heavy rings for the ultimate shelling of higher class locations.

Some locations vary wildly in presentation, between farm-heavy Vignars and mechanic-heavy Vignars, in example.

I'll eventually blow my brain up drawing a map like a kindergartener. Until then, the text should suffice.

 

Please note this locations only begin once "crossing borders", thus through a few miles of path, then customs, blast doors that will be detailed when I'm not exhausted, more path again, etc.  It is a roughly hour walk from the shore to the first Vignar.

 

External access sits high over rocky shores on a two-cart-wide path with no banister or guard.

 

 

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